Poptropica 3ds Cia

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  • Aug 28, 2014 Poptropica®: Forgotten Islands, the brand-new adventure based on the massively popular virtual world for kids, is coming to Nintendo 3DS™. Customize your avatar and travel on foot or by blimp.
Poptropica
Developer(s)Jeff Kinney Group (formerly)
StoryArc Media
Publisher(s)Pearson Education(formerly)
Sandbox Networks
Designer(s)Pete Amomaur
Jeff Kinney
EngineAdobe Flash
Platform(s)Web
iOS
ReleaseJuly 2007
September 2007
Genre(s)Educational, Adventure, single-player with Massively multiplayer online game elements.
Mode(s)Single and multiplayer

Poptropica is an onlinerole-playing game, developed in 2007 by Pearson Education's Family Education Network, and targeted towards children aged 6 to 15. Poptropica was primarily the creation of Jeff Kinney, the author of the Diary of a Wimpy Kid series. As of 2015, he remains at the company as the Creative Director.[1]

In the game, players can go to different 'islands' (game quest scenarios), compete in multiplayer games, and communicate with each other. The islands all have various difficulties, but all center on a problem that the player must resolve by going through multiple obstacles or completing goals. All islands, upon finishing, award 'Poptropica credits' which are non-negotiable but may be used to buy costumes and special effects in the Poptropica store.

In 2011, Poptropica was listed on Time magazine's list of '50 Websites that Make the Web Great', where it was described as 'an inventive megasite for kids with a wholesome and slightly educational bent.'[2] In 2012, Poptropica had an Alexa Internet rating of 1,302 in the United States, and a ranking of 5,162 in the world.[3] By 2012, the game had grown to have over 500 million registered users, with 35 million in the 15-25 age group.[4] Versions of the game have been released on Nintendo DS and 3DS, and iOS mobile devices. In May 2015, it was announced that Family Education Network was sold by Pearson to the interactive-education venture capitalist Sandbox Networks,[5] and that Poptropica had 'over 3.2 million monthly unique users in 200 countries and territories.'[6]

In 2015, Poptropica was sold to educational-technology investment ground, Sandbox Partners.[7]

Gameplay

When it first launched in 2007, Poptropica only had one island, titled Early Poptropica Island. As of 2017, it has 58 islands to be explored, all with a different theme: examples include Back Lot Island, where the player helps produce a movie, and Super Power Island, where their goal is to defeat six super villains. Each island has its own quest, for which a player can receive an island medallion as well as 150 credits to spend in the in-game Poptropica Store. Starting July 6, 2011, Poptropica allowed players to replay islands without creating a new account, while still keeping track of all the Medallions the player had earned.

Advertisements

In addition to the available island quests, advertisers contract for temporary mini-games that appear on the site, sometimes targeted to players of a certain age group or gender. Regular advertisers have included Disney, Kellogg's Froot Loops, Lego toys, and various animated movies and DVD releases. Advertisement mini-games normally appear only during a two-week period. If the player completes an advertisement mini-game, they receive a temporary prize, usually related to the media being advertised.

A few Poptropica islands are themed after certain book series: these include Big Nate, Timmy Failure, Diary of a Wimpy Kid, and Magic Tree House. These islands are permanent, and can be played at any time. In 2015, a total of seven of these islands became members-only.

Mini-games

Poptropica features different mini-games that users can play with other people. These include Switch, Sudoku, Hoops, Sky Dive, Paint War, Star Link, Balloons, Soupwords and Pathwise. The game keeps track of how many times the player wins or loses a certain mini-game.

Expansions

Island Creator Kit

In August 2013, an island creator kit was made available for purchase. It is an activity book that walks the player through all the same steps the developers take when they make a new Island: coming up with a storyline, creating characters, and designing puzzles.

Poptropica Adventures

In 2012, in partnership with Ubisoft, Poptropica released a new video game for the Nintendo DS, titled Poptropica Adventures.[8]

Poptropica: Forgotten Islands

On September 5, 2013, Poptropica launched Poptropica: Forgotten Islands, an iOS game, which allows players to meet new characters and discover story elements about Poptropica by finding artifacts littered throughout the game. It was also released on the Nintendo 3DS system through Ubisoft in 2014.[9] It has been replaced on iOS with a mobile version of the desktop Poptropica game.

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Poptropica Worlds

On January 11, 2017, Poptropica announced via their blog that they were introducing another game called Poptropica Worlds, developed in Unity. It was released in Spring 2017. Poptropica Worlds has new features, such as redesigned characters, customizable homes, and new Islands. Returning players are able to port over their avatar's look and name to Poptropica Worlds. Poptropica Worlds can be played on both the web and mobile. If membership was bought for Poptropica, it carries over to Poptropica Worlds, and vice versa.

References

  1. ^Dossena, Tiziano Thomas (October 29, 2014). 'From Lost Side Of Suburbia to Poptropica, An Exclusive Interview with Artist Kory Merritt'. L'Idea Magazine. Retrieved January 10, 2016.
  2. ^McCracken, Harry (August 16, 2011). '50 Websites that make the web great'. TIME. Retrieved January 10, 2016.
  3. ^Alexa ranking
  4. ^Brian Solis (2010). 'Virtual Worlds'. Engage. Hoboken, New Jersey: John Wiley & Sons. ISBN978-0-470-57109-5.
  5. ^Rosen, Judith (May 21, 2015). 'New Owner for Poptropica and FEN'. Publisher Weekly. Retrieved January 10, 2015.
  6. ^Dorbian, Iris (May 21, 2015). 'Pearson sells Family Education Network to Sandbox Partners'. Retrieved January 10, 2016.
  7. ^'Pearson sells Family Education Network to Sandbox Partners - PE Hub'. PE Hub. 2015-05-21. Retrieved 2018-04-24.
  8. ^'Ubisoft and Poptropica partner to bring popular virtual world for kids to the Nintendo DS system'. PRWeb. May 29, 2012. Retrieved January 10, 2016.
  9. ^https://web.archive.org/web/20141012014051/https://www.nintendo.com/games/detail/CoA7KDYAI99r7hBGI2w-hZtcxRBtTbQb/
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External links

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Poptropica&oldid=924172198'

Spy Island

The secret forces of Spy Island have discovered a new enemy -- the B.A.D. (Bald And Dangerous) organization, which is plotting to make everyone on Poptropica completely bald! It's up to you (again) to become a spy agent looking for your missing fellow spies, and find out someone very close to you is betraying the whole group on the way. Spy Island is guaranteed to be a hair-raising adventure!

Poptropica Cheats for Spy Island

Before we start we'll have to speak with the Director of Secret Operations. Don't get too excited, run into the Headquarters building to your right and talk to Director D, on the very top floor. He will clue you in on the news of B.A.D and the missing agents, and give you a message decoder, to make sense of secret messages. Then he will turn you into an agent. Leave the building and run right into the Bistro, at Balding Avenue.
To get a job, talk to the chef in the kitchen at the right. If you win the memory game (which is different for everyone), he will give you the job. I suggest bringing up a text editor window to make it easier. Put on the hat after you have the job so the big B.A.D. will trust you. He will ask you to fill up his wine glass, which has his fingerprint on it. You can't race out the door with it. So take it into the kitchen and hop onto the refrigerator. Jump off onto the shelves and then the vent. Climb through it, and then go across the light fixtures to exit. This will take crossing only about three lights. Run to the Spyglass Eyewear store back on Main Street and talk to the doctor.
He seems a bit evasive while talking about the secret room that's obviously up there, but he'll let you take an eye exam. Instead of doing it correctly, do them in the opposite (up instead of down, left instead of right and vice-versa.) This will prove that you are a trusted agent (although to me it only proves that your eyesight is most definitely not appropriate for an elite secret agent...but I digress). After you have done this he will leave, after closing the store. Exit and climb up to the top floor (from the outside of the building.) Do the obvious thing with the door and Dr. Spyglass will give you the Chameleon Suit, which you can use at the Docks to escape the guards. Meet me there with your suit on.

Poptropica 3ds Cia Review

The hiding agent there will tell you where the first agent is being held under custody. 'On the Roof', but we knew that already. What you gotta do here is climb up to the roof and avoiding the guards. You can do this by starting at the ramp to your left. There's a lot of these as you get higher. The Chameleon Suit will make you completely invisible to B.A.D. while you aren't moving. Once you're at the roof, go to the left edge and jump off left, hard. You should land on the correct building. Go into the small room there.
Now there are three levels you have to beat. You need to reach the bottom while avoiding the dogs as well. This isn't so hard. Just remember to tag behind them only when they're not facing you, then freeze when they change direction. After that, you can run the rest of the level. Be careful on the lower levels; if the dogs get you, you'll be launched to one of the upper levels. Then, make your way to the top left of this room on the platforms by jumping, and go into the small storage room at the very left through the ceiling of it. Click on the agent and he will give you part of B.A.D.'s secret and the Laser Pen. He'll also knock out the guard there you you can leave the easy way, through the door. Run right to Toupee Terrace, and collect the message from the other agent on the way. Graffiti on another building will tell you how to read it, the first line, top-to-bottom. Uh-oh. Suddenly I have a bad feeling about Director D.
Your job now is to climb the scary building with the lasers clearing the windows and doors. It's not so hard; you just have to time your jumps. Climbing the first one is easy. You can use the ledges to rest for as long as you want, then jump when the window is clear. The groups of tall windows are easy because they activate/deactivate in a wave pattern. The next building has no breaks. At the top use the Laser Pen to melt the bars to the attic. Inside you can rescue the second agent, and get the awesome Grappling Bowtie. This is really helpful but of course there's a catch: it only works on Spy.
Run left to Balding Avenue. The grappling bowtie works either when you click its icon in the lower left, or when you click anywhere while you're not on the ground. A hook will fly in that direction, and the next time you jump, you will be pulled toward the target. Be careful, it can get extremely tricky to control!
  1. Run left and climb the red building by normal jumping.
  2. jump off right to the higher, lighter colored one
  3. jump onto the brown one
  4. equip the bowtie.
  5. grapple to the top
  6. now aim to the right, with the arrow horizontal with the platform you're on. You'll be on a gray roof.
  7. aim horizontally to the right and land on the windowsill.
  8. climb up to the Rooftops of Balding Avenue.
This part is a bit tough. Grapple left, at a 30 degree angle. If you're good, you'll hit a hut on another roof but not the platform with the B.A.D. agent. If you do, swing out anyway but shoot to the left with the bowtie before you fall all the way. From the rooftop, climb the antenna, then grapple to the other antenna to the right (at a 30 degree angle... 30 seems to be the magic number here). Make sure to take off the tie before you go into the Greenhouse, through the vent. There are some vicious plants in here, so watch out. There's also an agent on the top floor that we have to rescue. Run right and click on the cherry bomb to drop it. You now have 40 seconds until it blows. Move it left so it will bounce on the springy plant and get to the upper floor. Get up there yourself using the other bouncy plant (changing direction in the air is needed) and push the bomb off to the left. Go after it. Push it left so it bounces on the springy pad, the one you last used. It's now on the right floor but we'll have to position it first. Bounce off the flower and jump on the left-side hanging potted plant, then jump left to reach the very top floor--but don't jump too hard. Avoiding the biting plant, move the bomb to the cage. Wait until it explodes and the woman inside will give you Ultra Vision Goggles, along with the third and last clue. It now tells you the B.A.D password: LASER HAIR REMOVAL. Put on the grappling tie, leave the greenhouse and run all the way right to the B.A.D Control Area, past Toupee Terrace. Use the goggles to detect the lasers, and make your way to the very right, by the rocks. Then climb up the building there. The rest:
  1. once at the top of the building, jump off left when you see the vertical laser (kinda on the very left of the screen) stop
  2. if you're on the moving platform, you're doing fine; otherwise jump to it.
  3. jump off left when it reaches the top, making sure you land on the small bridge
  4. hop onto the horizontal tractor platform, and jump up to the next one when this platform is halfway along its track
  5. jump up, walk right, and use the glass from the Bistro to unlock the door and go in.
Only five steps. Easy as pie. Run right and climb up the structure. Make sure not to jump too high, to avoid the low lasers. Click on the computers and you will be trapped! Wait, here comes Director D. What's he doing here? He'll free you. Click on the computer again. Type 'LASER[enter]HAIR[enter]REMOVAL' (obviously, don't type [enter] but press the ENTER button) at the terminal to get your uplink to the satellite. Uh-oh! Looks like the Director is no longer on our side. Follow him up. Listen to his story. Soon he will unleash his Mini-Bots on you! Make sure you have your grappling bowtie on, and lead all four bots to their dooms by bringing them to the glowing powers orbs on either side of each floor. Here they are:
  • One on the very right (bottom floor)
  • One on the very left (bottom floor)
  • Now, grapple up. There's another orb there.
  • Now, grapple horizontally to the right. Another orb there.
They will touch the orbs and explode. These are easy, but the next part is easier. Director D will come at you with his transporter ship with a pathetic laser on the bottom. Oh, horror. Good thing there's virtually no gravity! Jump on top of his ship and the numskull will keep trying to fly up to you. Instead, he will hit the roof and crack his control room. (Don't worry if he zaps your hair, this is temporary). Do this three more times and he gives up. Later in the Headquarters, you will be declared Director and awarded the island medallion by the secretary. You can also see D locked up near the top left. Hooray! You saved Poptropica from complete baldness!
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